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目前顯示的是有「RTSP」標籤的文章

haskell rtp server RTP MPEG RTSP MPEG video streams

 haskell rtp server    https://itecnote.com/tecnote/open-source-rtsp-rtp-stack-with-c-language/ (PDF) Real-time MPEG-2 delivery based on RTPAcademia.eduhttps://www.academia.edu › Real_time server system that uses RTP's payload for- have fallen to the same range as PCs ... Haskell, RTP payload Proceedings of the IEEE Visual Sign. Proc. And Comm ... (3) WebRTC data channels implementation in Haskell? : haskell     https://github.com/oherrala/haskell-stun     https://hackage.haskell.org/package/socket-sctp     https://github.com/rawrtc/rawrtc     https://github.com/xhs/librtcdc     https://webrtc.googlesource.com/src/     https://github.com/EricssonResearch/openwebrtc     https://datatracker.ietf.org/doc/draft-ietf-rtcweb-data-channel/ parsing an IP 4 header in Erlang:  parse_ip4(<<4:4/integer,  % IP Version: this matches a literal '4' from the first 4 bit...

speech segmentation speech segmenting algorithm

https://www.researchgate.net/publication/221258872_a_simple_but_effective_approach_to_speaker_tracking_in_broadcast_news https://www.researchgate.net/figure/automatic-segmentation-of-the-audio-recorded-in-the-cafeteria-noisy-environment-by_fig2_323155847 https://genekogan.com/works/field-rec-navigator/ Visualizing my field recordings https://www.jyu.fi/hytk/fi/laitokset/mutku/en/research/materials/mirtoolbox automatically segmented the raw recordings segmentation algorithm https://sourceforge.net/projects/supercollider/ https://en.wikipedia.org/wiki/Principal_component_analysis https://en.wikipedia.org/wiki/Music_information_retrieval https://lgm.fri.uni-lj.si/research/segmentation-of-field-recordings/ Segmentation of field recordings — LGM https://yaiglobal.com/index.php/component/k2/item/5-audio-segmentation  https://www.researchgate.net/figure/audio-onset-segmentation-dashed-lines-variable-window-length-segmentation-empty_fig1_252187078 http://recherche.ircam.fr/equipes/temps-re...

QUIC TCP BBR HTTPS TLS tcp protocol sctp quic fast internet stream protocol bbr algorithm load balancer most fast protocol optimization network performance algorithm

 https://en.wikipedia.org/wiki/QUIC BBR(Bottleneck Bandwidth and Round-trip propagation time) algorithm 數據擁塞控制協定 Datagram Congestion Control Protocol, DCCP HTTPS TLS tcp protocol sctp quic fast internet stream protocol bbr algorithm load balancer most fast protocol optimization network performance algorithm HTTP/3 HTTP/2 SPDY  UDT TLS DTLS https://en.wikipedia.org/wiki/Stream_Control_Transmission_Protocol https://en.wikipedia.org/wiki/SPDY https://en.wikipedia.org/wiki/Transport_layer fast Protocol that replaces Low-Latency BBR Modification  Fast-Varying algorithm Low-Latency BBR Modification Fast-Varying Connections https://en.wikipedia.org/wiki/Reliable_User_Datagram_Protocol UDP  UDP-Lite  TCP  Multipath-TCP  SCTP  DCCP  RUDP https://news.ycombinator.com/item?id=18519459 Indeed, nearly all FPS/MMO/RTS games are realtime and need UDP, only some messag... | Hacker News https://en.wikipedia.org/wiki/Multipath_TCP RealTime Servers and Relia...

Opus audio Codec Speex Vorbi RFC 6716 Modern audio compression for the internet. VOIP AUDIO Codec OPUS CODEC (IP Phone音訊格式) OPUS Codec: Clear, Adaptable Voice for Mobile VoIP Opus audio codec developed by the Internet Engineering Task Force (IETF), ... stored at \App\Client\Test\Testvecs\ ...

 http://www.foveon.de/sonstiges/opusdrop/index.htm https://de.wikipedia.org/wiki/Opus_%28Audioformat%29 https://docs.omniverse.nvidia.com/kit/docs/carbonite/latest/docs/audio/Basics.html https://e2e.ti.com/blogs_/b/process/posts/swiss-army-knife-of-audio-codecs https://en.wikipedia.org/wiki/Data_compression#Lossy_audio_compression Opus  splitter audio codec voip rtp https://stackoverflow.com/questions/34506330/sending-naudio-opus-encoded-audio-from-device-as-rtp https://www.rfc-editor.org/rfc/rfc3550 https://datatracker.ietf.org/doc/html/rfc6716 Open Interactive Audio Codec https://github.com/DevJohnC/Opus.NET Play or Capture Audio Sound. Send and Receive as Multicast (RTP) https://www.codeproject.com/Articles/394890/Play-or-Capture-Audio-Sound-Send-and-Receive-a https://stackoverflow.com/questions/2637697/sending-udp-packet-in-c-sharps-Mu medium  audio data classification  voice signal data  divide  frame splitter  audio codec https://onkar-patil.medi...

audio Packages DLL music Audio libraries library

 SEARCH Packages  Linux  Unix https://slackbuilds.org/result/?search=audio&sv=15.0 https://pkgs.org/download/libopenshot-audio https://en.wikipedia.org/wiki/Category:Audio_libraries https://en.wikipedia.org/wiki/Category:Video_game_music_technology category is Audio library.Pages in category "Audio libraries"  BASS  ClanLib  DirectSound  Enlightened Sound Daemon  FMOD  JACK Audio Connection Kit  Libavcodec  Miles Sound System  Open Sound System  OpenAL  OpenSL ES  PulseAudio  Raylib  Simple DirectMedia Layer  UFMOD Audio libraries Raylib ClanLib Libavcodec PulseAudio https://packages.altlinux.org/en/p10/srpms/libopenshot-audio/ https://ru.wikipedia.org/wiki/%D0%9A%D0%B0%D1%82%D0%B5%D0%B3%D0%BE%D1%80%D0%B8%D1%8F:%D0%90%D1%83%D0%B4%D0%B8%D0%BE%D0%B1%D0%B8%D0%B1%D0%BB%D0%B8%D0%BE%D1%82%D0%B5%D0%BA%D0%B8 libopenshot-audio JUCE  audio  library audio/opus-tools https://en.wikipedia.org/wiki...

Steam Audio supports the following platforms:

 https://valvesoftware.github.io/steam-audio/doc/capi/getting-started.html Steam Audio supports the following platforms Steam Broadcasting Steam Support https://help.steampowered.com › view   Steam Broadcasting is currently supported by the following browsers: Steam Client; Google Chrome (version 39+); Apple Safari (version 8+ on macOS); Internet ...

Modern audio compressioninternet. Opus audio format Opus lossy audio coding format Xiph.Org Foundation standardized code speech

 https://en.wikipedia.org/wiki/Opus_(audio_format) Opus (audio format) - Wikipedia Opus is a lossy audio coding format developed by the Xiph.Org Foundation and standardized by the Internet Engineering Task Force, designed to efficiently code speech and general audio in a singl xiph/opus: Modern audio compression for the internet. Opus Codec https://opus-codec.org/ Opus Interactive Audio Codec Overview Opus is a totally open, royalty-free, highly versatile audio codec. Opus is unmatched for interactive speech and music transmission over the Internet, but is also intended for storage and streaming applications. It is standardized by the Internet Engineering Task Force (IETF) as RFC 6716 which incorporated technology from Skype’s SILK codec and Xiph.Org’s CELT codec. Technology Opus can handle a wide range of audio applications, including Voice over IP, videoconferencing, in-game chat, and even remote live music performances. It can scale from low bitrate narrowband speech to very hig...

rtsp Streaming Media streaming library LIVE555 Media Server Proxy Server HLS Proxy vobStreamer streaming DVD RTP/RTCP/RTSP

https://en.wikipedia.org/wiki/Real-Time_Streaming_Protocol LIVE555 Streaming Media This code forms a set of C++ libraries for multimedia streaming, using open standard protocols (RTP/RTCP, RTSP, SIP). These libraries - which can be compiled for Unix (including Linux and Mac OS X), QNX (and other POSIX-compliant systems) - can be used to build streaming applications. The libraries are already being used to implement applications such as the "LIVE555 Media Server", "LIVE555 Proxy Server", and "LIVE555 HLS Proxy" and "vobStreamer" (for streaming DVD content using RTP/RTCP/RTSP). The libraries can also be used to stream, receive, and process MPEG, H.265, H.264, H.263+, DV or JPEG video, and several audio codecs. They can easily be extended to support additional (audio and/or video) codecs, and can also be used to build basic RTSP or SIP clients and servers, and have been used to add streaming support to existing media player applications, such as ...